


Video
Description
Interactive Installation / Multimedia / Immersive Exhibition Design
Gravitational Lensing / Astronomical Science Popularization
Gravicam is an immersive, multiplayer installation created for the Shanghai Astronomy Museum, demystifying gravitational lensing through cooperative gameplay. One participant embodies a celestial body while the other becomes an observer. By physically manipulating a lens, players work together to capture a "celestial portrait," vitnessing firsthand how gravity bends light and warps imagery. This experience is powered by a robust technical framework where a bidirectional communication system between Unity, TouchDesigner, and Arduino translates real-world actions into dynamic visual effects, making advanced astrophysics accessible and engaging for all visitors.

Exhibition
Shanghai Astronomy Museum
Shanghai Astronomy Museum is a globally leading platform for astronomy science popularization exhibition. Our team comprising of three students from ShanghaiTech University is honored to have obtained a collaborative opportunity with the museum. We first conducted a research of the exhibits at Shanghai Astronomy Museum.

Gravitational Lensing
To inspire the public to fall in love with astronomy, our team chose Gravitational Lensing as an entry. Deflection of light by gravity was predicted by General Relativity and observationally confirmed in 1919. This led to the idea of a gravitational lens that a matter (the lens) like a galaxy or a clusters of galaxies comes in between the light source and the observer and causes multiple images or ring, or both, of the light source.

Astronomical Image

Factors
The lensing effect is dominated by The Lens.

Phenomena
There are 3 kinds of phenomena of gravitational lensing.

Concept
Narrative Design



System Map

Exhibition Space Design
The installation is 3 m wide and 2 m high, displayed in a dark room, and each part of it carries a scientific metaphor.

The Lens
The lens stands for a cluster of galaxies, with its volume and brightness adjusted to reflect changes in mass.


Light Deflection
The light rays sent by X126 are bent by the lens as they pass through it. The greater the mass, the stronger the light deflection.


Digital Simulation
There is a digital simulation of the lens and light deflection in the game UI.



Face-Celestial Body Image
The celestial body player’s face is transformed into face-celestial body photo. There are three switchable types of Face-Celestial Body Images.

Real-Time Effects




User Experience & Game UI
Gravicam is a two-player interactive installation. The two players take on different roles and perform separate interactions. Player1 acts as X126, and Player2 acts as Observer 001 at Leith Observatory.


Multi-Sensor Interaction

Technique
Our team builds bi-directional communication between Unity, Arduino, and TouchDesigner.






Process


Player Feedback
Gravicam received high recognition from guests of the Shanghai Astronomy Museum during its final exhibition.


By Chenfei Liu
Contact: +86 17310140714
Email: liuchf2022@shanghaitech.edu.cn







